canyonmods (
canyonmods) wrote2021-04-22 09:34 pm
POWERS
All of the powers listed below are suggestions. Players will not be required to choose powers from this list, but rather are encouraged to use it for inspiration. As long as it's not game-breaking and fits with the theme of your type, feel free to use it! We just ask that players keep the limitations in mind, either the listed limits or ones that you decide for yourself. Bolded limitations are required.
Please document all powers somewhere on your journal. There is a fun little code for it on our Monster Info Template page, but feel free to use whatever sort of coding you'd like!
Characters can app into the game with up to 3 powers. After three months in-game, you may develop 1 new power every 2 months. Please submit new powers down below for approval.
Please document all powers somewhere on your journal. There is a fun little code for it on our Monster Info Template page, but feel free to use whatever sort of coding you'd like!
Characters can app into the game with up to 3 powers. After three months in-game, you may develop 1 new power every 2 months. Please submit new powers down below for approval.
BESTIAL
Strong, swift, and feral, Bestial types draw from the animal kingdom to get their powers. They can see all the colors humans can't, hear the quietest sounds, and have instincts that set them apart from the pack. Each with their own unique set of animal parts, there's no telling what sort of special abilities this type will unveil.
| ABILITIES | LIMITATIONS |
| ⇁ Increased strength and senses in accordance with exhibited animal traits ⇁ Special abilities related to animals - e.g. pitch-perfect mimicry from a parrot Bestial or communicating via ultrasound from a dolphin Bestial ⇁ Ability to change into an animal, insect, etc., either partially or completely ⇁ Control/speak to animals of the same type the Bestial is (i.e. bee bestials communicating with a hive, wolf Bestials speaking with a pack) ⇁ Powers and abilities that cycle with the moon |
⇁ In order for a Bestial character to take on the abilities/habits of an animal, they must physically display a trait from that animal somewhere on their body ⇁ The more a Bestial gives in to their base nature, the stronger their animal senses will get, but the weaker their human abilities (people skills, higher intellect, etc.) will become as a result ⇁ Weaknesses of their species (slowed healing, weakness to high-pitched sounds, prey instincts to freeze up if they're based on prey animals) ⇁ Tendency to get overstimulated by their enhanced senses ⇁ Decreased ability to understand and speak human languages |
ELEMENTAL
Representing one of four primary elements - fire, earth, water, and air - Elementals embody the earth's raw power. Cooking up storms and manipulating the very elements your body is made of, these types are not to be taken lightly. Some say these types can be most creative with what counts as an "element..." Humans are nothing but dirt and water, aren't they?
| ABILITIES | LIMITATIONS |
| ⇁ Control over a primary element - every Elemental needs a primary element, out of fire, water, earth, or air. This will be their permanent element. ⇁ Minor control over a secondary element - for example, a fire primary may control earth if it's magma, or an air primary may cause rain by manipulating air pressure. Remember that this is just a secondary element - you must be utilizing your primary element in some way in order to use the second one with it! So while a water Elemental may be able to control the temperature of water to make it hotter (fire secondary), they would not be able to start fires on their own. ⇁ Ability to change partially or completely into their primary element ⇁ Teleportation using their primary element ⇁ Ability to make constructs out of their primary element |
⇁ Do not cause natural disasters without mod approval ⇁ Characters may not control more than 1 primary and 1 secondary element ⇁ Characters may be weak to opposite of primary element (fire vs. water, earth vs. air) ⇁ Potential loss of control over constructs ⇁ Environmental weakening of powers in certain weather conditions (water Elementals being weaker during a heat wave, earth Elementals being weaker during winter when things are dead, etc.) |
MECHANICAL
Whoever said natural is the way to go has never met a Mechanical type. With the ability to tap into wi-fi, replace the inefficient and broken parts of themselves, and engineer a solution to any problem, Mechanicals are a technological force to be reckoned with.
| ABILITIES | LIMITATIONS |
| ⇁ Ability to "link in" to technology and control it, i.e. plugging your hand into a computer to download data or send a message ⇁ Interchangeable body parts ⇁ Wi-fi capability ⇁ Ability to temporarily bring inanimate objects to "life" (to be controlled by the Mechanical) ⇁ Ability to jam up electrical signals |
⇁ Easier to function in the city and areas densely populated with man-made things ⇁ Weak to water and the elements, risk of rusting ⇁ Potential to break down and need maintenance ⇁ May lose human emotions entirely with more use of their powers ⇁ Potential to "glitch out" in a multitude of ways |
PENUMBRAL
Strange, twisted creatures that seem to slink out of the underbelly of the city, Penumbrals have perhaps the most capricious and mysterious of all the types. The darkness is their friend, and you can find the dark anywhere you can find the light... Manipulating emotions and shadows alike, they're sure to make you come face to face with your fears.
| ABILITIES | LIMITATIONS |
| ⇁ Ability to control shadows and make them a physical presence capable of interacting with things ⇁ Ability to sap the feelings and emotions of others ⇁ Ability to turn into a sludge-like consistency capable of absorbing things ⇁ Teleportation by melding with shadows and moving through them ⇁ Ability to dislocate their jaw large enough to swallow someone whole |
⇁ Their powers do not affect Spirituals ⇁ Their powers area weaker during the day ⇁ The more they use their powers, the more they give in to their darker nature, and the less human they become either physically or mentally ⇁ Use of powers may induce auditory hallucinations of words in an unknown language ⇁ Uncomfortable with religion |
SPIRITUAL
Docile until they're provoked, Spiritual types usually use their powers to help others (though there are exceptions to every rule). In tune with emotions, the spiritual plane, and the force binding all living things together, they can improve other people's lives and health while enriching their own.
| ABILITIES | LIMITATIONS |
| ⇁ Mind-reading ⇁ Ability to induce strong feelings in others (anger, happiness, lust, etc.) ⇁ Ability to become partially or completely invisible and/or intangible ⇁ Minor healing abilities ⇁ Teleportation by vanishing and reappearing |
⇁ Their powers do not affect Penumbrals ⇁ Their powers are weaker during the night ⇁ The longer spent in an intangible state, the harder it is to become physical again ⇁ Healing may work by inflicting the wound on the Spiritual while taking it away from the subject ⇁ Religious fervor, delusions that they're a deity |

QUESTIONS
BESTIAL
ELEMENTAL
MECHANICAL
PENUMBRAL
SPIRITUAL
NEW POWER APPROVALS
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If this needs nerfs, here's some suggestions: Lowering the range from six to four feet. Capping his max amount of damage per arm. Increasing how fast their use drains his energy.
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APPROVED
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Re: ELEMENTAL
Re: ELEMENTAL
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- Low light vision in the style of tapetum lucidum, intensifying the available light and reflecting a little of it to increase the light available.
- Thermal optics aka infrared vision, measures the contrast of heat signatures and translates to a visual depiction with hot things (like fires, active computers, or many animals) as bright, but cool things (like flora, inactive objects) as dark. Requires no visual light, not impeded by dust, smoke, fog, etc.
- UV-A light aka black light, emitting a light from his eyesockets that reveals fluorescence (good for cleaning stains, bad for being far more aware of far more stains than one wants to know about).
- Image magnification, minor telescopic function within allows him to zoom in to see at a greater distance.
Limitations:
Most of these are not mutually compatible, especially starting out - increased information requires increased processing, which also ties into other existing limitations of memory use. Maybe later upgrades will change that.
Low light vision: his eyesockets are now reflective in the same manner as various animals, which isn't great for being sneaky around lights, and makes taking selfies more difficult.
Thermal optics: because of the processing required, this vision comes in a lower resolution than his usual vision.
UV-A light: only functions at short range, is visible to everyone, and since bones are weakly fluorescent his skull glows faintly when using this. Not even slightly a stealthy thing.
Image magnification: It is a very limited amount of zoom, since the parts allowing it must fit within his eyesockets. Additionally, zooming in means limiting one's field of vision.
APPROVED
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Limitations: The thing about needing to clean up the files before upload, lest they have fragments of Papyrus feelings, is a problem that can build up. He's learned to do this by treating digital programming like magic, like a power fueled by a mix of intent and emotion. With magic, the skeletons sometimes created static constructs - like bones to give as gifts - as well as semi-autonomous attacks like blasters that they directed in combat. Programming as if by magic synchronizes well with his Link With Technology, letting him direct machines more intuitively, but comes at the cost of the residual emotions and memories he uploads by accident. The greater length of time and the more intent focus or purpose he puts into time connected with a machine, the more it builds up a digital ghost of him in that moment, with fragments of memories, emotions, and context. Which means, his phone is getting increasingly haunted with a digital ghost of an AI of himself for the next couple months. (I assume anything to do with building potential AI of these fragments would take another power, after all. If there's any existing AI dangers out there, have fun with the hook?)
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#nofilter #traumaticmemory #girlhelp
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Intangibility: The ability to become invisible and intangible and remain that way. He can take small items with him (phones, etc.) but not people or anything larger than he can physically carry. The longer he remains intangible, the less he wants to return to being tangible. If he remains intangible long enough, he needs an anchor to return to being tangible (a person he's close to or a place he associates with strongly).
Wall Eyes: I'll workshop that name but anyway what looks like doodles of Sans's eye sockets appear on the walls/ceilings/floors of places he thinks of as his. They look like they're drawn on, but the eyelights inside move and watch anything going by. These function as more eyes for Sans--he can see through them the same as the eyes on his body. Eyes cannot appear on glass/clear surfaces or on objects placed on walls/ceilings/floors (exception: wallpaper), which means that covering up his eyes with a painting or putting a shelf in the way or similar would block them. More eyes appear in an area the more Sans associates it with himself. Penumbrals cannot be seen at all through these eyes. I will request mod permission before placing Sans's eyes in a new location; currently, they will only appear in his house.
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belated December power
Specifically, AI based on himself, with only partial memories of his life, skills, and priorities, emphasizing the things he was using and thinking on while trying to code. Focusing on repairing the car in the driveway and thinking of driving school practice lends the ability to take over the car and drive it. Frequent texting and loitering online leaves some knowledge of how to use a phone and access the internet. The longer the AI runs autonomously, the more sense of personality it develops, and the more distinct it might become.
I'm interested in this being multiple smaller AI, ones focused on specific tasks to start, that Papyrus could try to absorb back into his programming rather than leaving to run rampant in his phone / drones / car / etc. I figure they're software, and vulnerable to everything software are - including viruses and deletion. If it makes more sense to make it a single, more coherent digital clone, that works too! And I'm open to suggestions on other limitations.
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Shadow emotional manipulation - Roman can manipulate emotions to induce strong feelings of love, fear, anger, sadness, happiness, or otherwise. Targets' eyes will go black for the duration of the emotional control. Can be broken by Spiritual interference or presence of bright lights.
Shadow strength - Roman can sap the strength out of the light in the air, making himself and his powers stronger for the duration. When this happens, all the color and light will drain out of his immediate area. The more he does this, the larger his area of influence will be, but the less control he'll have over himself. Can be interfered with by a Spiritual or by the presence of enough fire/bright lights. If not interfered with directly, Roman's powers will eventually go haywire and he will pass out, releasing the color, light, and energy back into his surroundings and leaving him vulnerable until he's been out for at least 12-48 hours.
Shadow teleportation - Roman can turn into a shadowy consistency and teleport from one shadow to another. He can go longer distances the darker it is. If a bright light is shone on him when he's in the middle of teleporting, he will re-constitute as a regular person wherever the light touches.
2 unused power slots remain at this time. APPROVED bc I'm the mod and I don't feel like logging into the mod account rn.
tis the season
Audio Manipulation Package: Papyrus's voice now solely comes from the speakers in his body, giving it that recorded and digital quality. This also comes with the ability to play other audio, including the ability to apply voice filters as he speaks. With a large enough sample of a given person's voice, he could even talk with their voice - though it would be obviously generated unless he puts a lot of effort into modulating the tones (doable with time and prepwork, not so much on the fly).
Robotic Strength: Since his full robotic transformation, Papyrus has been upgrading the capacity and durability of his limbs and torso. He can now lift and push far heavier weights than before (800lb lifting? looking at olympic weight lifters, but open to specific number suggestions), open cans and battery packages with his hands, and other obnoxious Terminator-type robotic feats.
By my count, he has 2 more unselected powers at this time (August and October)
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